WoW flexes its MMO player housing system in a new blog post, and it really might just beat FF14's da

World of Warcraft's getting its own , which'll be dropping either on—or just a little before—the release of its next expansion, Midnight. Blizzard's been drip-feeding details over the past few months, mostly by for the woes of its own system.

The styling-on-Square Enix is proceeding apace. In a blog titled , Blizzard shared some very exciting details—namely, how placing, rotating, and scaling furniture is all going to work. It's all subject to change, naturally, and there's "a lot of work-in-progress assets and UIs as well as using some terms that are not finalized", but it's all also looking super promising.

Advanced mode lets you clip, rotate, and even scale objects into each other, meaning you can absolutely build a fridge out of 20 different objects, meticulously shunted into each other like some kind of horrific scrap artist's masterpiece. FF14 catches another stray here, as these controls also let you float objects "up into the air without having to jump through hoops".

For those not in the know, in FF14's housing system, you need to do shenanigans like force-colliding lofts into furniture to make it float (here's a ). You could also, hypothetically, use ToS-violating mods that Square Enix forbids but doesn't really do anything about.

"Internally using this," the blog boasts, "employees have taken bushes and made them into garland for their fireplaces, constructed a boat’s prow from a bed, or made paint buckets into small spice racks for their kitchens."

An example of WoW's upcoming housing system, complete with cosy furniture and a christmas tree.

(Image credit: Blizzard)

While WoW's late to the party, I will say that it's also reaping the rewards of doing โปรโมชั่นสล็อต this now, after every other MMO has already figured out what players do and don't like about their housing systems. As such, Blizzard's been able to build the system from the ground up to allow for maximum freedom.

But this, along with a complete lack of "onerous upkeep" or housing lotteries, makes me feel like WoW's housing system really is just going to beat up FF14's and take its lunch money in most regards, whether it comes to the actual placement of furniture or the user-friendliness of the system itself.

Which is rough, given in terms of updating its secondary systems. If WoW U31 com pulls off this kind of player housing without a hitch (there will probably be some hitches) while also keeping up its content cadence? [[link]] Square Enix is gonna need to properly prove it's not just having in the years to come. And maybe give its player housing [[link]] an overdue overhaul—'there's technical debt' can only get you so far.

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